State as a Snapshot
State variables might look like regular JavaScript variables that you can read and write to. However, state behaves more like a snapshot. Setting it does not change the state variable you already have, but instead triggers a re-render.
- How setting state triggers re-renders
- When and how state updates
- Why state does not update immediately after you set it
- How event handlers access a "snapshot" of the state
Setting state triggers renders
You might think of your user interface as changing directly in response to the user event like a click. In React, it works a little differently from this mental model. On the previous page, you saw that setting state requests a re-render from React. This means that for an interface to react to the event, you need to update the state.
In this example, when you press "send", setIsSent(true)
tells React to re-render the UI:
import { useState } from 'react';
export default function Form() {
const [isSent, setIsSent] = useState(false);
const [message, setMessage] = useState('Hi!');
if (isSent) {
return <h1>Your message is on its way!</h1>
}
return (
<form onSubmit={(e) => {
e.preventDefault();
setIsSent(true);
sendMessage(message);
}}>
<textarea
placeholder="Message"
value={message}
onChange={e => setMessage(e.target.value)}
/>
<button type="submit">Send</button>
</form>
);
}
function sendMessage(message) {
// ...
}
label, textarea { margin-bottom: 10px; display: block; }
Here's what happens when you click the button:
- The
onSubmit
event handler executes. setIsSent(true)
setsisSent
totrue
and queues a new render.- React re-renders the component according to the new
isSent
value.
Let's take a closer look at the relationship between state and rendering.
Rendering takes a snapshot in time
"Rendering" means that React is calling your component, which is a function. The JSX you return from that function is like a snapshot of the UI in time. Its props, event handlers, and local variables were all calculated using its state at the time of the render.
Unlike a photograph or a movie frame, the UI "snapshot" you return is interactive. It includes logic like event handlers that specify what happens in response to inputs. React updates the screen to match this snapshot and connects the event handlers. As a result, pressing a button will trigger the click handler from your JSX.
When React re-renders a component:
-
React calls your function again.
-
Your function returns a new JSX snapshot.
-
React then updates the screen to match the snapshot your function returned.
< caption="React executing the function" src="/images/docs/s/i_render1.png" /> < caption="Calculating the snapshot" src="/images/docs/s/i_render2.png" /> < caption="Updating the DOM tree" src="/images/docs/s/i_render3.png" />
As a component's memory, state is not like a regular variable that disappears after your function returns. State actually "lives" in React itself--as if on a shelf!--outside of your function. When React calls your component, it gives you a snapshot of the state for that particular render. Your component returns a snapshot of the UI with a fresh set of props and event handlers in its JSX, all calculated using the state values from that render!
< caption="You tell React to update the state" src="/images/docs/s/i_state-snapshot1.png" /> < caption="React updates the state value" src="/images/docs/s/i_state-snapshot2.png" /> < caption="React passes a snapshot of the state value into the component" src="/images/docs/s/i_state-snapshot3.png" />
Here's a little experiment to show you how this works. In this example, you might expect that clicking the "+3" button would increment the counter three times because it calls setNumber(number + 1)
three times.
See what happens when you click the "+3" button:
import { useState } from 'react';
export default function Counter() {
const [number, setNumber] = useState(0);
return (
<>
<h1>{number}</h1>
<button onClick={() => {
setNumber(number + 1);
setNumber(number + 1);
setNumber(number + 1);
}}>+3</button>
</>
)
}
button { display: inline-block; margin: 10px; font-size: 20px; }
h1 { display: inline-block; margin: 10px; width: 30px; text-align: center; }
Notice that number
only increments once per click!
Setting state only changes it for the next render. During the first render, number
was 0
. This is why, in that render's onClick
handler, the value of number
is still 0
even after setNumber(number + 1)
was called:
<button onClick={() => {
setNumber(number + 1);
setNumber(number + 1);
setNumber(number + 1);
}}>+3</button>
Here is what this button's click handler tells React to do:
setNumber(number + 1)
:number
is0
sosetNumber(0 + 1)
.- React prepares to change
number
to1
on the next render.
- React prepares to change
setNumber(number + 1)
:number
is0
sosetNumber(0 + 1)
.- React prepares to change
number
to1
on the next render.
- React prepares to change
setNumber(number + 1)
:number
is0
sosetNumber(0 + 1)
.- React prepares to change
number
to1
on the next render.
- React prepares to change
Even though you called setNumber(number + 1)
three times, in this render's event handler number
is always 0
, so you set the state to 1
three times. This is why, after your event handler finishes, React re-renders the component with number
equal to 1
rather than 3
.
You can also visualize this by mentally substituting state variables with their values in your code. Since the number
state variable is 0
for this render, its event handler looks like this:
<button onClick={() => {
setNumber(0 + 1);
setNumber(0 + 1);
setNumber(0 + 1);
}}>+3</button>
For the next render, number
is 1
, so that render's click handler looks like this:
<button onClick={() => {
setNumber(1 + 1);
setNumber(1 + 1);
setNumber(1 + 1);
}}>+3</button>
This is why clicking the button again will set the counter to 2
, then to 3
on the next click, and so on.
State over time
Well, that was fun. Try to guess what clicking this button will alert:
import { useState } from 'react';
export default function Counter() {
const [number, setNumber] = useState(0);
return (
<>
<h1>{number}</h1>
<button onClick={() => {
setNumber(number + 5);
alert(number);
}}>+5</button>
</>
)
}
button { display: inline-block; margin: 10px; font-size: 20px; }
h1 { display: inline-block; margin: 10px; width: 30px; text-align: center; }
If you use the substitution method from before, you can guess that the alert shows "0":
setNumber(0 + 5);
alert(0);
But what if you put a timer on the alert, so it only fires after the component re-rendered? Would it say "0" or "5"? Have a guess!
import { useState } from 'react';
export default function Counter() {
const [number, setNumber] = useState(0);
return (
<>
<h1>{number}</h1>
<button onClick={() => {
setNumber(number + 5);
setTimeout(() => {
alert(number);
}, 3000);
}}>+5</button>
</>
)
}
button { display: inline-block; margin: 10px; font-size: 20px; }
h1 { display: inline-block; margin: 10px; width: 30px; text-align: center; }
Surprised? If you use the substitution method, you can see the "snapshot" of the state passed to the alert.
setNumber(0 + 5);
setTimeout(() => {
alert(0);
}, 3000);
The state stored in React may have changed by the time the alert runs, but it was scheduled using a snapshot of the state at the time the user interacted with it!
A state variable's value never changes within a render, even if its event handler's code is asynchronous. Inside that render's onClick
, the value of number
continues to be 0
even after setNumber(number + 5)
was called. Its value was "fixed" when React "took the snapshot" of the UI by calling your component.
Here is an example of how that makes your event handlers less prone to timing mistakes. Below is a form that sends a message with a five-second delay. Imagine this scenario:
- You press the "Send" button, sending "Hello" to Alice.
- Before the five-second delay ends, you change the value of the "To" field to "Bob".
What do you expect the alert
to display? Would it display, "You said Hello to Alice"? Or would it display, "You said Hello to Bob"? Make a guess based on what you know, and then try it:
import { useState } from 'react';
export default function Form() {
const [to, setTo] = useState('Alice');
const [message, setMessage] = useState('Hello');
function handleSubmit(e) {
e.preventDefault();
setTimeout(() => {
alert(`You said ${message} to ${to}`);
}, 5000);
}
return (
<form onSubmit={handleSubmit}>
<label>
To:{' '}
<select
value={to}
onChange={e => setTo(e.target.value)}>
<option value="Alice">Alice</option>
<option value="Bob">Bob</option>
</select>
</label>
<textarea
placeholder="Message"
value={message}
onChange={e => setMessage(e.target.value)}
/>
<button type="submit">Send</button>
</form>
);
}
label, textarea { margin-bottom: 10px; display: block; }
React keeps the state values "fixed" within one render's event handlers. You don't need to worry whether the state has changed while the code is running.
But what if you wanted to read the latest state before a re-render? You'll want to use a state updater function, covered on the next page!
- Setting state requests a new render.
- React stores state outside of your component, as if on a shelf.
- When you call
useState
, React gives you a snapshot of the state for that render. - Variables and event handlers don't "survive" re-renders. Every render has its own event handlers.
- Every render (and functions inside it) will always "see" the snapshot of the state that React gave to that render.
- You can mentally substitute state in event handlers, similarly to how you think about the rendered JSX.
- Event handlers created in the past have the state values from the render in which they were created.
Implement a traffic light
Here is a crosswalk light component that toggles when the button is pressed:
import { useState } from 'react';
export default function TrafficLight() {
const [walk, setWalk] = useState(true);
function handleClick() {
setWalk(!walk);
}
return (
<>
<button onClick={handleClick}>
Change to {walk ? 'Stop' : 'Walk'}
</button>
<h1 style={{
color: walk ? 'darkgreen' : 'darkred'
}}>
{walk ? 'Walk' : 'Stop'}
</h1>
</>
);
}
h1 { margin-top: 20px; }
Add an alert
to the click handler. When the light is green and says "Walk", clicking the button should say "Stop is next". When the light is red and says "Stop", clicking the button should say "Walk is next".
Does it make a difference whether you put the alert
before or after the setWalk
call?
Your alert
should look like this:
import { useState } from 'react';
export default function TrafficLight() {
const [walk, setWalk] = useState(true);
function handleClick() {
setWalk(!walk);
alert(walk ? 'Stop is next' : 'Walk is next');
}
return (
<>
<button onClick={handleClick}>
Change to {walk ? 'Stop' : 'Walk'}
</button>
<h1 style={{
color: walk ? 'darkgreen' : 'darkred'
}}>
{walk ? 'Walk' : 'Stop'}
</h1>
</>
);
}
h1 { margin-top: 20px; }
Whether you put it before or after the setWalk
call makes no difference. That render's value of walk
is fixed. Calling setWalk
will only change it for the next render, but will not affect the event handler from the previous render.
This line might seem counter-intuitive at first:
alert(walk ? 'Stop is next' : 'Walk is next');
But it makes sense if you read it as: "If the traffic light shows 'Walk now', the message should say 'Stop is next.'" The walk
variable inside your event handler matches that render's value of walk
and does not change.
You can verify that this is correct by applying the substitution method. When walk
is true
, you get:
<button onClick={() => {
setWalk(false);
alert('Stop is next');
}}>
Change to Stop
</button>
<h1 style={{color: 'darkgreen'}}>
Walk
</h1>
So clicking "Change to Stop" queues a render with walk
set to false
, and alerts "Stop is next".