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--description--

The previous challenges covered how to use some of the animation properties and the @keyframes rule. Another animation property is the animation-iteration-count, which allows you to control how many times you would like to loop through the animation. Here's an example:

animation-iteration-count: 3;

In this case the animation will stop after running 3 times, but it's possible to make the animation run continuously by setting that value to infinite.

--instructions--

To keep the ball bouncing on the right on a continuous loop, change the animation-iteration-count property to infinite.

--hints--

The animation-iteration-count property should have a value of infinite.

assert($('#ball').css('animation-iteration-count') == 'infinite');

--seed--

--seed-contents--

<style>

#ball {
width: 100px;
height: 100px;
margin: 50px auto;
position: relative;
border-radius: 50%;
background: linear-gradient(
35deg,
#ccffff,
#ffcccc
);
animation-name: bounce;
animation-duration: 1s;
animation-iteration-count: 3;
}

@keyframes bounce{
0% {
top: 0px;
}
50% {
top: 249px;
width: 130px;
height: 70px;
}
100% {
top: 0px;
}
}
</style>
<div id="ball"></div>

--solutions--

<style>
#ball {
width: 100px;
height: 100px;
margin: 50px auto;
position: relative;
border-radius: 50%;
background: linear-gradient(
35deg,
#ccffff,
#ffcccc
);
animation-name: bounce;
animation-duration: 1s;
animation-iteration-count: infinite;
}

@keyframes bounce{
0% {
top: 0px;
}
50% {
top: 249px;
width: 130px;
height: 70px;
}
100% {
top: 0px;
}
}
</style>
<div id="ball"></div>