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--description--

You can add new properties to existing JavaScript objects the same way you would modify them.

Here's how we would add a bark property to ourDog:

ourDog.bark = "bow-wow";

or

ourDog["bark"] = "bow-wow";

Now when we evaluate ourDog.bark, we'll get his bark, bow-wow.

Example:

const ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"]
};

ourDog.bark = "bow-wow";

--instructions--

Add a bark property to myDog and set it to a dog sound, such as "woof". You may use either dot or bracket notation.

--hints--

You should add the property bark to myDog.

assert(myDog.bark !== undefined);

You should not add bark to the initialization of myDog.

assert(!/bark[^\n]:/.test(__helpers.removeJSComments(code)));

--seed--

--after-user-code--

(function(z){return z;})(myDog);

--seed-contents--

const myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};


--solutions--

const myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};
myDog.bark = "Woof Woof";